Detail and Design Update
Death Candle » Devlog
Death Candle v0.9.27.1 Update — 09/0725
New Features:
- Added Target Pointer to locate remaining enemies.
Changes
- Increased time to start the next wave from 1 second to 5 seconds
- Melted Runner movement speed reduced from 70 to 55
- Melted Runner now starts spawning at wave 8 instead of wave 4
- Melted Walker and Runner health increase per wave reduced from 50 to 35
- Spitter health increase per wave reduced from 25 to 20
- Spitter now starts spawning at wave 12 instead of wave 7
- Spitters no longer attack barricades instead jumping through them
- The game window can now be resized by dragging the edges in Windowed Mode
- Removed the Resolution option from settings
Improvements:
- Improved Main Menu UI
- Improved Melted Sprite and Animations
- Improved Spitter Sprite and Animations
- Improved Dripthorn Motion for smoother movement
- Improved Tutorial Map Design
- Improved Powerup Motion for smoother movement
Bugs Fixes:
- Fixed reloading continuing when buying a gun mid-reload
- Fixed an issue where the tutorial map could get stuck on a black screen
- Fixed a visual glitch where the Spitter played its shooting animation after death
- Fixed a bug where burst guns projectiles stayed at the last shot position instead of following the gun
- Fixed a bug where the pause menu became unresponsive when opened during doing keypad or reading notes.
Files
Death Candle v0.9.27.1.zip 46 MB
21 days ago
Get Death Candle
Death Candle
Be the light in the darkness
Status | In development |
Author | ddbalabag |
Genre | Shooter, Action, Puzzle |
Tags | Dark Fantasy, Difficult, Godot, Pixel Art, Singleplayer, Story Rich, Top down shooter |
Languages | English |
Accessibility | Configurable controls |
More posts
- Beginner and Balance Update71 days ago
- Map and Mechanic UpdateMay 08, 2025
- UI and UX UpdateApr 06, 2025
- Audio and Config UpdateMar 23, 2025
- Boss and Aim UpdateMar 11, 2025
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